Adam J Carriuolo was born and raised in Brockton, Massachusetts. As a high school art student he was exposed to the highly architectural paintings of Edward Hopper and David Hockney. Towards the end of high school, Adam made two short trips that would have a profound impact on his future as an artist. The first was a field trip to the Newport Mansions. The second was a campus tour of UMASS Dartmouth (designed by architect Paul Rudolph).
He applied to and was accepted to the Visual Design program at UMASS Dartmouth. Although Adam studied Illustration and Graphic Design, what was building under the surface was a lifetime interest in architecture.
After graduation Adam moved to Boston to pursue a career as a freelance illustrator. After several years of struggling in the competitive field of freelance illustration, he took a job as a graphic artist at Lotus Development Corp. in Cambridge. At Lotus he had the opportunity to learn computer graphics applications at a very exciting time for the medium. He quickly evolved from a mechanical artist to a multimedia author and graphic designer.
Around 1994 he was exposed to the ground-breaking computer game "Myst". Adam realized that corporate technology graphics were not where his future as an artist should be. Realizing that he now had marketable art technology skills, he vigorously pursued a job as an artist in the computer game industry. He eventually landed a job as an artist at Sierra-Online subsidiary Impressions Games in Cambridge.
After fourteen years in the video game industry, he has lately been employed as Lead UI Artist at video game developer Standing Stone Games, creators of the Lord of the Rings Online and Dungeons and Dragons Online video games.
In 2003 Adam's interest in architecture began to crystalize and he began to notice the threads which connected the great architects to the greater cultural landscape of their day. He began considering ways to present their great buildings in a fresh way that people would respond to.
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